I spent a little over a year on 'Dune: Part Two' with the team at DNEG in Vancouver. It was my first time stepping into the role of a Hard Surface Model Lead, looking after all vehicles and a few environments. I couldn’t have asked for a cooler project to jump into that position. A special shoutout to everyone at DNEG, and especially to my modeling team.
Proud that I could contribute to the Harkonnen Harvester. Andrew Hodgson was responsible for the hero model, and I took care of the close-up assets. Our work received a VES Award nomination in the 'Outstanding Model in a Photoreal or Animated Project' category, alongside Timothy Russell and Louie Cho.
Asset: Andrew Hodgson (https://www.artstation.com/andrewhodgson)
Close-Up Assets - Tracks (Housing / Treads), Legs, Front Excavator: Erik Lehmann
Additional modeling support: Daniel H Lee, Reo Prendergast
Texturing / LookDev: Timothy Russell
FX: Louie Cho
Harkonnen Harvester / Tracks
Harkonnen Harvester / Excavators
Harkonnen Harvester / Tracks
Harkonnen Harvester / Tracks
Harkonnen Harvester / Excavators and Tracks
Harkonnen Harvester / Leg
Harkonnen Harvester / Legs
Harkonnen Harvester / Leg
Harkonnen Harvester / Tracks
Harkonnen Harvester / Leg

An unexpected highlight: a shout-out from none other than Steven Spielberg, complimenting our work on the Spice Harvesters.
https://www.hollywoodreporter.com/movies/movie-news/steven-spielberg-reviews-dune-2-1235861191/